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On today’s episode, Blake and Jordan talk about the first game on the show that caused both of them to rage quit: Daniel Linssen’s Windowframe. The guys discuss the nature or frames in games, contrast that with frames in film, and delve into the fetishization of difficulty in the post-Dark Souls era.
And be sure to follow Daniel Linssen (@managore) on twitter to see what he is working on.
By Blake Beckett and Jordan Pruett5
99 ratings
On today’s episode, Blake and Jordan talk about the first game on the show that caused both of them to rage quit: Daniel Linssen’s Windowframe. The guys discuss the nature or frames in games, contrast that with frames in film, and delve into the fetishization of difficulty in the post-Dark Souls era.
And be sure to follow Daniel Linssen (@managore) on twitter to see what he is working on.