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In this episode of the Sad Dad Games podcast, the hosts discuss the indie game Sifu, exploring its gameplay mechanics, combat system, roguelike elements, visuals, sound design, cultural influences, and accessibility options. They also touch on the game's length, awards, and its adaptation into a TV series, concluding with thoughts on the future of indie games.
By Sad Dad GamesIn this episode of the Sad Dad Games podcast, the hosts discuss the indie game Sifu, exploring its gameplay mechanics, combat system, roguelike elements, visuals, sound design, cultural influences, and accessibility options. They also touch on the game's length, awards, and its adaptation into a TV series, concluding with thoughts on the future of indie games.