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In this episode I unpack Worsley’s (2022) publication titled “Examining the realities and nuances of ‘low-stakes’ interest-driven learning environments,” which discusses two case studies of students programming in low-stakes, interest-driven learning environments.
Click here for this episode’s show notes.
How to Get Started with Computer Science Education
━━━━━━━━━━━━━
00:00 Intro
00:19 Abstract
01:22 My single sentence summary
01:48 Paper introduction
02:20 Prior literature
02:34 Methods
03:12 Background on Minecraft Education
03:36 1st case study
07:02 2nd case study
08:41 Discussion
11:18 How might you support students when they are engaging in emotionally charged projects?
12:23 When is interest-driven learning challenging or taxing on students?
13:07 Outro
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In this episode I unpack Worsley’s (2022) publication titled “Examining the realities and nuances of ‘low-stakes’ interest-driven learning environments,” which discusses two case studies of students programming in low-stakes, interest-driven learning environments.
Click here for this episode’s show notes.
How to Get Started with Computer Science Education
━━━━━━━━━━━━━
00:00 Intro
00:19 Abstract
01:22 My single sentence summary
01:48 Paper introduction
02:20 Prior literature
02:34 Methods
03:12 Background on Minecraft Education
03:36 1st case study
07:02 2nd case study
08:41 Discussion
11:18 How might you support students when they are engaging in emotionally charged projects?
12:23 When is interest-driven learning challenging or taxing on students?
13:07 Outro