Ruff Talk VR

Exit Condition: One Interview - Damon Poole


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On this episode of Ruff Talk VR we are joined by Damon Poole - the creator of Exit Condition One! Out now on the Meta Quest. We have a big love for escape rooms in VR and so this one was a great treat for us. Listen as we get to know Damon, his background, how Exit Condition One came to be, what's next and more!

Ruff Talk VR Gaming Showcase Application: https://forms.gle/aYHzAK1a1gdAxuY1A

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Store Link: https://www.meta.com/experiences/exit-condition-one-escape-room/4463936340397965

Store Description: 

“One of the most engaging and well-designed escape room experiences available on the Meta Quest platform...A satisfying and memorable VR experience that will have you thinking about its puzzles long after you've removed the headset” Duuro Plays

“The puzzles are clever and logical, and each stage is packed with detail. There’s surprising variety to the locations. The game rewards observant and experimental players. Fans of the genre will thoroughly enjoy it.” The Elite Institute

You awaken in a cryogenic storage facility, where the security system is malfunctioning and the portal back to civilization is down. Can you outwit security, restore the portal, and escape? You'll need to overcome dozens of puzzling challenges by crafting tools, remote controlling drones, rewiring circuits, climbing, playing Match-3 games, shooting, and even dancing! There's five distinct levels expanding from a small chamber to a cathedral-like boss level.

The game is built from the ground up for roomscale VR on the Quest. If you have 2x3m of space, it will map the in-game area to your physical space, allowing navigation by walking, climbing, and moving platforms, without any locomotion controls. The game also supports all locomotion modes. With full physics integration, most objects are interactive. There are no jump scares.

There are 9 achievements, 2 collectible series, and dancing and match-3 based shooting mini-games unlocked along the way.

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