The Fluent Design System empowers creators to design applications that feel natural on the devices people use; from tablets to laptops to television. In this episode, Paul Gusmorino (@pag3rd) comes to share some of the motivations behind creating the Fluent Design system, and also shows how it supports different interaction models across devices. [00:45] - What is the Fluent Design System?[01:44] - Who is the audience that cares about this?[04:10] - Demo[07:20] - How does Fluent compare to Metro?[12:42] - Are there similarities to Material Design from Google?[15:22] - How can you get started ?Useful Links: The Fluent Design System HomepageFluent Design guidelines and code samplesWindows UI Library documentation