
Sign up to save your podcasts
Or


Can you imagine The Witcher 3: Wild Hunt without the freedom to roam freely in the world, finding all the hidden quests and encounters? Or can you imagine The Legend of Zelda: Tears of the Kingdom as a linear game without any shrine or lightroot to discover? Neither do we as open-world mechanics are a core part of these games and the exploration is such a fun thing to do. Why is it then that we love open-world games so much?
By AfterWorkGamersCastCan you imagine The Witcher 3: Wild Hunt without the freedom to roam freely in the world, finding all the hidden quests and encounters? Or can you imagine The Legend of Zelda: Tears of the Kingdom as a linear game without any shrine or lightroot to discover? Neither do we as open-world mechanics are a core part of these games and the exploration is such a fun thing to do. Why is it then that we love open-world games so much?