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With the memory of their harrowing escape from Nexus City still fresh in their minds, the League decides to take some well-deserved downtime in Castle Grayskull. But it turns out that even extremely well-fortified magical sanctuaries aren't completely impervious, and when an old friend and a new enemy set their sights on the Power of Grayskull, the League will have to step up to defend it... or die trying.
Nico gets lost in her reading; Mordin seeks to do the impossible three times over; Stitch finds some loose change; Helena introduces herself with cake; and Dante sounds huskier than ever.
By Dan Mulkerin, Kit Mulkerin, Claire Mulkerin, Liz Logan, Miles Schneiderman,4.8
101101 ratings
With the memory of their harrowing escape from Nexus City still fresh in their minds, the League decides to take some well-deserved downtime in Castle Grayskull. But it turns out that even extremely well-fortified magical sanctuaries aren't completely impervious, and when an old friend and a new enemy set their sights on the Power of Grayskull, the League will have to step up to defend it... or die trying.
Nico gets lost in her reading; Mordin seeks to do the impossible three times over; Stitch finds some loose change; Helena introduces herself with cake; and Dante sounds huskier than ever.