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Can fun be miserable? Absolutely. Fun is miserable when it's addicting. Fun is miserable when it's profane. Fun is miserable when it delays the inevitable.
https://www.gnu.edu/
https://www.kibbeconsulting.com/
Work before fun? Work that IS fun? We improve creation when we make it more enjoyable. How do we do that? Clearance. Context. Contribution. Connection.
https://www.gnu.edu/
https://www.kibbeconsulting.com/
Can virtue become vicious? Yes.
https://www.gnu.edu/
https://www.kibbeconsulting.com/
Virtue is good. Well, duh. But what exactly IS a virtue, and how do we develop one?
https://www.kibbeconsulting.com/
https://www.gnu.edu/
What happens when beauty goes bad?
https://www.kibbeconsulting.com/
https://www.gnu.edu/
What is beauty? How do we create it?
https://www.kibbeconsulting.com/
https://www.gnu.edu/
God made us to make things. Sometimes we make the wrong things. Or too many of the right things. Or things that don't do what they're supposed to do.
Questions worth asking:
1) Is my product inherently destructive?
2) Is my product intentionally destructive?
3) Does my product do what it was designed to do?
4) Does my product do what the recipient of it expects it to do?
5) Do we have too much of my product?
6) Does my product perpetuate a cultural addiction?
7) Does my product have appropriate durability?
8) Does my product have continued usefulness after it has fulfilled its original purpose?
https://www.kibbeconsulting.com/
https://www.gnu.edu/
First there isn't something, and then there is. It's what God does. It's what we do.
https://www.kibbeconsulting.com/
https://www.gnu.edu/
Order has a dark side. Let's bring it into the light.
https://www.kibbeconsulting.com/
https://www.gnu.edu/
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