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Episode #2
Faculty Insight
Moor Xu, Sutardja Center "Game Master" for many of our experiential learning modules shares what goes into the games.
00:45 - Introduction of Moor
01:30 - How and why games
04:14 - What are you thinking about when you come up with a game
05:10 - Construction of an entrepreneurial game
06:50 - The debrief
08:20 - Why don't other classes use these types of games
10:05 - Where do games fit in
11:30 - Games in corporate training
14:20 - What should executives think about when helping their teams
16:05 - What should other educators know about using games
18:55 - How do you merge theory and practical application
21:30 - Helping professors utilize experiential learning
24:10 - Evolution of experiential learning
25:50 - What skills won't be automated away with technology
25:50 - Fun!
Try Everything!
By UC Berkeley SCET4.7
33 ratings
Episode #2
Faculty Insight
Moor Xu, Sutardja Center "Game Master" for many of our experiential learning modules shares what goes into the games.
00:45 - Introduction of Moor
01:30 - How and why games
04:14 - What are you thinking about when you come up with a game
05:10 - Construction of an entrepreneurial game
06:50 - The debrief
08:20 - Why don't other classes use these types of games
10:05 - Where do games fit in
11:30 - Games in corporate training
14:20 - What should executives think about when helping their teams
16:05 - What should other educators know about using games
18:55 - How do you merge theory and practical application
21:30 - Helping professors utilize experiential learning
24:10 - Evolution of experiential learning
25:50 - What skills won't be automated away with technology
25:50 - Fun!
Try Everything!