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We deal with the aftermath of the Sculptor/Blood Ooze fight. We're pretty stoked to just be alive, but we take the time to find additional clues to the Plaguestone mystery. Unfortunately none of us can read them. We head back to town for some much needed R&R before continuing the investigation.
The MNmaxed podcast continues two great adventures: The Fall of Plaguestone, and trying to not completely mess up the rules for Pathfinder Second Edition!
Most sound effects you hear on this episode were provided by Syrinscape, absolutely check them out at https://syrinscape.com/ for all your gaming audio needs.
Check out the MNmaxed YouTube channel for free ambient music to use in your own tabletop RPGs!
You can find MNmaxed on pretty much all social media and podcast distribution platforms @MNmaxed.
Support the show
By MNmaxed4.8
5757 ratings
We deal with the aftermath of the Sculptor/Blood Ooze fight. We're pretty stoked to just be alive, but we take the time to find additional clues to the Plaguestone mystery. Unfortunately none of us can read them. We head back to town for some much needed R&R before continuing the investigation.
The MNmaxed podcast continues two great adventures: The Fall of Plaguestone, and trying to not completely mess up the rules for Pathfinder Second Edition!
Most sound effects you hear on this episode were provided by Syrinscape, absolutely check them out at https://syrinscape.com/ for all your gaming audio needs.
Check out the MNmaxed YouTube channel for free ambient music to use in your own tabletop RPGs!
You can find MNmaxed on pretty much all social media and podcast distribution platforms @MNmaxed.
Support the show

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