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Danielle interviews Daniel Alpert, Art Director on Obsidian's Fallout-style RPG The Outer Worlds. They talk world design, branding for fake corporations, and the need for every great game to have fancy hats.
4.9
6767 ratings
Danielle interviews Daniel Alpert, Art Director on Obsidian's Fallout-style RPG The Outer Worlds. They talk world design, branding for fake corporations, and the need for every great game to have fancy hats.