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Campaign 2 | Arc 4: The Land That Will Not Let Go
The party returns to Marsember after escaping the horrors of Barovia, only to discover that far more time has passed than they realized.As old allies return, new faces emerge, and the city prepares for a war that may already be underway, the group begins to understand a terrifying truth:Not everything stayed behind in Barovia. And not everyone came back unchanged.
By Cruz VentoCampaign 2 | Arc 4: The Land That Will Not Let Go
The party returns to Marsember after escaping the horrors of Barovia, only to discover that far more time has passed than they realized.As old allies return, new faces emerge, and the city prepares for a war that may already be underway, the group begins to understand a terrifying truth:Not everything stayed behind in Barovia. And not everyone came back unchanged.