David leads us down another path of design for our creature fighting game in this second installation of brainstorming. Today we talk mostly about how the world functions and the type of world it is.
Today on TigerWolf: World type, Why and How of Creature fighting, General Team functionality
Yell at us! Twitter - Facebook
Thanks for following and sharing!
We are now on iTunes, Google Play, Spotify and many of your favorite podcast apps! Recommend to us anything we aren't on!