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In this episode of 8-bit Monsters' Monster Deconstruction for D&D 5e we look over the Feathergale knight from one of D&D's modules. This knight is part of an air elemental cult and maintains their base of operations up atop mountains where the winds run free. These knights also wear a special piece of armor, called wingwear, that allows them to glide down to lower surfaces safely. This armor is also where I get confused, part way through the episode and start referring to them as Winggale knights rather than Feathergale knights. I hope you enjoy this episode!
New Episodes every 1st, 8th, 15th, and 22nd of every month!
The idea of this podcast is to break monsters down into their bare components: DCR & OCR. These two values will allow us to see how strong they are and to see where D&D got the CR values from. I'm doing this because all too often, players skip right to level 3 to avoid the hell levels and possibly end up dead. Generally, each monster is a balancing act that isn't equal to the final value.
If you like what you hear and want to see this process in a visual medium. Then come stop by my YouTube channel and watch the magic in action. There will be extras not present here in the podcast.
Credits:
By Andrew Fillhart5
11 ratings
In this episode of 8-bit Monsters' Monster Deconstruction for D&D 5e we look over the Feathergale knight from one of D&D's modules. This knight is part of an air elemental cult and maintains their base of operations up atop mountains where the winds run free. These knights also wear a special piece of armor, called wingwear, that allows them to glide down to lower surfaces safely. This armor is also where I get confused, part way through the episode and start referring to them as Winggale knights rather than Feathergale knights. I hope you enjoy this episode!
New Episodes every 1st, 8th, 15th, and 22nd of every month!
The idea of this podcast is to break monsters down into their bare components: DCR & OCR. These two values will allow us to see how strong they are and to see where D&D got the CR values from. I'm doing this because all too often, players skip right to level 3 to avoid the hell levels and possibly end up dead. Generally, each monster is a balancing act that isn't equal to the final value.
If you like what you hear and want to see this process in a visual medium. Then come stop by my YouTube channel and watch the magic in action. There will be extras not present here in the podcast.
Credits: