Idle Weekend

February 6, 2016: Playing at World's End


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In a slightly tardy Idle Weekend (sorry!), our hosts ponder what makes apocalyptic video games so damned entertaining. Is it their artful graffiti? The heroism at the end of the world? The gank-or-be-ganked mentality that comes with every helicopter landing? Then weekenders also find inspiration in the unlikeliest moment: after four hours of staring at one puzzle in The Witness. Plus, more on game reviews, Steam, and a whole lot of Rocky.
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