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I'm pitting 8 FOSS game engines/frameworks/libraries against each other--by making breakout in each of them with a 6-day time limit.
This week is HaxeFlixel, an open-source game engine based on the Haxe language. The end result is pretty close to DFGame, but due to physics issues the moving bricks had to be made stationary.
By I'm pitting 8 FOSS game engines/frameworks/libraries against each other--by making breakout in each of them with a 6-day time limit.
This week is HaxeFlixel, an open-source game engine based on the Haxe language. The end result is pretty close to DFGame, but due to physics issues the moving bricks had to be made stationary.