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I'm pitting 8 FOSS game engines/frameworks/libraries against each other--by making breakout in each of them with a 6-day time limit.
This week is LÖVE, an open-source framework based on Lua scripting. This is clearly the best demo so far, I managed to get a ton of work done early and had time to polish and refine things a bit as a result.
By I'm pitting 8 FOSS game engines/frameworks/libraries against each other--by making breakout in each of them with a 6-day time limit.
This week is LÖVE, an open-source framework based on Lua scripting. This is clearly the best demo so far, I managed to get a ton of work done early and had time to polish and refine things a bit as a result.