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Modern Warfare 4 launches this Friday, and the early verdict on the campaign and DMZ is a big turnaround from that rough beta. We break down the critic scores, what reviewers are saying about DMZ, and why multiplayer is still the real test since nobody has played it since the beta. We also cover your launch-night checklist, Season 1 now locked in for November 6 with Hajin and new gear coming to Warzone, and how Enshrouded 1.0 landed. Our Hot Take: is the hype ahead of the evidence? FragCast Episode 21 — new episodes every week.
Black Ops 7 is officially over and it’s full steam ahead on MW4. Campaign Early Access opens tomorrow, DMZ Early Access opens Tuesday, and the full game launches October 23 — we break down exactly what unlocks when, what’s in multiplayer on day one, and a launch-week checklist so you don’t get locked out. Plus the latest on Warzone: why Hajin doesn’t arrive until Season 1, how Carry Forward really works now, and Activision’s camo correction. We also cover Enshrouded 1.0 and ARC Raiders’ Frozen Trail update. Our Hot Take: is staggered early access a reward or pre-order pressure? FragCast Episode 20 — new episodes every week.
MW4's Campaign Trailer just dropped at Tokyo Games Show with a real bombshell — Task Force 141 has been disbanded and John Price has gone on the run as an outlaw. We break down what that means for the story, plus a new Xbox 25th Anniversary pre-order bonus and yesterday's fresh BO7/Warzone patch, including a gas-play exploit fix and Endgame going fully BO7-exclusive. Our Hot Take: is turning Price into an outlaw the boldest move Infinity Ward has made, or a risky departure from what made him work? 22 days to launch. FragCast Episode 19 — New episodes every Week!
The Doom crossover just went live in BO7 and Warzone — Doom Slayer, Doom Guy, weapon blueprints, all of it. But the bigger story this week is DMZ — it's now confirmed to require owning MW4, a real shift from the original 2022 version which was completely free through Warzone. We break down what that means for the mode, plus a new notoriety system that punishes aggressive players, and clear up exactly when Warzone's Hajin integration actually lands. Our Hot Take: did Infinity Ward just trade DMZ's biggest strength for a more premium experience? 29 days to launch. FragCast Episode 18 — New episodes every week!
Season 6: The Haunting launches today — BO7's true final chapter with a new Arctic map, Avalon turning into a horror zone, and a Doom crossover coming next week. But the bigger story is DMZ — Infinity Ward's director is calling it "essentially a standalone game," with Hajin now confirmed as a continuously evolving 9-area sandbox tied directly into the campaign's story. We break it all down, plus RuneScape: DragonWilds hits full release and our Hot Take asks if DMZ's ambition is setting up disappointment or genuinely earned hype. 36 days to launch. FragCast Episode 17 — new episodes every Thursdays!
BO7's final season is official — Season 6: The Haunting drops September 17 with a new Zombies map, Rex Infernus Directed Mode, and a full Doom crossover starting September 24. But the real focus this week is DMZ — with 43 days until launch, new intel reveals dynamic missions, bounty boards, weapon manuals, and multiple tiers of roaming bosses, painting a way deeper extraction experience than the original. We also recap Hajin's shared role between DMZ and Warzone. Our Hot Take: is DMZ's ambition a strength or a launch-day risk with zero public testing? FragCast Episode 16 — new episodes every Thursdays.
Last week we debated whether MW4's rough beta start was secretly good news — and Infinity Ward just proved it. Weekend Two brought real changes: longer TTK, reduced aim assist, and Tactical Sprint now gated behind a Perk, with the beta even extended 12 hours because players didn't want to stop. We break down everything that changed, plus BO7 Season 6 is confirmed for September 17 as the true final season before MW4. We also start tracking DMZ with 50 days to launch — the one confirmed pillar nobody's played yet, set in the massive Hajin Exclusion Zone that's shared with Warzone. Hot Take of the Week to close it out. FragCast Episode 15 — new episodes every Thursdays.
We're getting real today — MW4's Early Access Beta peaked at 115,000 players but then lost 65% of them within days, and Steam reviews sit at just 37% positive. We break down what actually went wrong with TTK, spawns, and optimization, but also what people genuinely loved about the gunplay and movement. Plus the free Open Beta preload is live today, with the beta itself going public this Friday and Warzone's new Zodiac map playable for the first time ever. Our Hot Take: is this rocky start actually good news for October, or a real red flag? FragCast Episode 14 — new episodes every Week!
Call of Duty: NEXT happened and the MW4 Early Access Beta is live tomorrow — we break down all five maps, Kill Block in both 10v10 and 3v3, and the brand new Inflation mode where you collect cash from eliminated players. Plus for the first time ever, the beta includes a playable campaign mission. We also cover Zodiac, MW4's new Warzone Resurgence map dropping in the Open Beta August 28, and BO7's Zombies finale in Season 5 Reloaded. Hot Take of the Week to close it out. FragCast Episode 13 — new episodes every Wednesday.
OpTic Gaming entered EWC as a 33% underdog after losing CDL Champs to FaZe Vegas — then swept them 4-0 to defend their title and close out the entire Black Ops 7 competitive era. We break down the whole story. Plus Kill Block is confirmed as a 10v10 mode, Gamescom will show core 6v6 multiplayer publicly for the first time, and Call of Duty: NEXT is just 9 days away. Our Hot Take: is OpTic's redemption story better than anything MW4 has shown us yet? FragCast Episode 12 — new episodes every Wednesday.
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