Hexagonal

From rags to silmarils [16]


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You have been chosen by the gods to go on an epic quest to murder the evil local sorcerer. Your companions are the strongest of the realms, your swords are sharp and your will unshakeable. Yet after a good night's rest, you found one of your brothers-in-arm dead. Caught in a paranoid fever, you keep accusing each other and soon... everyone is lying dead in the grass. What went wrong? Nothing, you were just playing Silmarils' Ishar.
This week, follow me as I retell the origin story of a long gone (but not forgotten) CRPG French Studio with some curious ideas about democracy and players' pain tolerance.

This is the first part of a two-parter episode. We will cover Silmarils' story till 1995.

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HexagonalBy Thomas Ribault