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Writer Chris Knauer joins Brain Arcade to talk about his leap from writers’ rooms into Unreal Engine. We dig into what it means to treat games as a conversation with players, how art and interactivity collide, and why learning to manage scope might be the most creative act of all.
Learn more about your ad choices. Visit megaphone.fm/adchoices
By Chris CrossWriter Chris Knauer joins Brain Arcade to talk about his leap from writers’ rooms into Unreal Engine. We dig into what it means to treat games as a conversation with players, how art and interactivity collide, and why learning to manage scope might be the most creative act of all.
Learn more about your ad choices. Visit megaphone.fm/adchoices