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I did not record 1st battle, but I took screenshot of it, at the end of the video.
In this game, you have pre-made platoons instead of the flexible ones, where you can switch tanks as much as you like, as in Main War Thunder. You start with rank 2 tanks in rank 1 platoons instead of rank 1 tanks in rank 1 platoons; I think this was intentional, considering how few medium tanks are there in rank 1 and how some vehicle types are missing in rank 1. Some regular tech-tree tanks (like the Dicker Max, albeit painted in “Afrika Korps” livery) are sold as premium platoons while premium tanks are put in some platoons as regular tanks. The only battle mode you have at this time is arcade mode. You have a joystick to drive the tank and buttons that allow you to shoot and do stuff, while using your finger to aim. The controls are quite janky and disorienting; I often get lost and disoriented, accidentally showing sides for the enemies to fire, and it makes accurate shots difficult, especially when the enemy is afar. It’s has features (and cliches) mobile games have, getting stuff by watching advertisements (even Golden Eagles), daily lootboxes (same in Main War Thunder but different), and a female character. The game is also pretty fun to play, considering you are careful enough. On the other hand, the watch advertisements for golden eagles thingy, while not really an efficient way to get sufficient amount of such, are a slight plus in making the game not too pay-to-win. Considering this is a mobile game for what appears to be an Asian market, one might expect anime events and collaborations to pop up.
Before you complain that this is a “World of Tanks Blitz ripoff”, yes it does have some similarities (like the arrow pointer) as in world of Tanks Blitz (and I expect joystick control there), but the mechanics are different. It is based on a more realistic armor and internals damage system, the same as in Main War Thunder, so no hit-points.
Bugs identified:
By I did not record 1st battle, but I took screenshot of it, at the end of the video.
In this game, you have pre-made platoons instead of the flexible ones, where you can switch tanks as much as you like, as in Main War Thunder. You start with rank 2 tanks in rank 1 platoons instead of rank 1 tanks in rank 1 platoons; I think this was intentional, considering how few medium tanks are there in rank 1 and how some vehicle types are missing in rank 1. Some regular tech-tree tanks (like the Dicker Max, albeit painted in “Afrika Korps” livery) are sold as premium platoons while premium tanks are put in some platoons as regular tanks. The only battle mode you have at this time is arcade mode. You have a joystick to drive the tank and buttons that allow you to shoot and do stuff, while using your finger to aim. The controls are quite janky and disorienting; I often get lost and disoriented, accidentally showing sides for the enemies to fire, and it makes accurate shots difficult, especially when the enemy is afar. It’s has features (and cliches) mobile games have, getting stuff by watching advertisements (even Golden Eagles), daily lootboxes (same in Main War Thunder but different), and a female character. The game is also pretty fun to play, considering you are careful enough. On the other hand, the watch advertisements for golden eagles thingy, while not really an efficient way to get sufficient amount of such, are a slight plus in making the game not too pay-to-win. Considering this is a mobile game for what appears to be an Asian market, one might expect anime events and collaborations to pop up.
Before you complain that this is a “World of Tanks Blitz ripoff”, yes it does have some similarities (like the arrow pointer) as in world of Tanks Blitz (and I expect joystick control there), but the mechanics are different. It is based on a more realistic armor and internals damage system, the same as in Main War Thunder, so no hit-points.
Bugs identified: