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In this episode I speak with PHD and high school educator Paul Darvasi about game-based-education, how augmented can be used to animate urban spaces for learning and the role of artificial intelligence in revolutionizing metrics for evaluating student success.
EPISODE NOTES:
On Blind Protocol - DowDown the Rabbit Hole: How To Turn Your Class into an Alternate Reality Game, By Paul Darvasi
http://www.ludiclearning.org/2015/08/19/down-the-rabbit-hole-how-to-turn-your-class-into-an-alternate-reality-game/
The Ward Game
http://www.ludiclearning.org/
Ratched show IMDB listing https://www.imdb.com/title/tt7423538/
Netflix Link - https://www.netflix.com/ca/title/80213445
Gone Home (video game about coming home and clues)
https://store.steampowered.com/app/232430/Gone_Home/
https://en.wikipedia.org/wiki/Gone_Home
What Remains of Edith Finch
https://store.steampowered.com/app/501300/What_Remains_of_Edith_Finch/
Her Story
https://store.steampowered.com/app/368370/Her_Story/
Grand Theft Auto V - https://en.wikipedia.org/wiki/Grand_Theft_Auto_V
Paul’s Doctorate paper - Under the Hood: An (Auto) Ethnographic Study of How White Adolescent Males Critically Engage with Race in Grand Theft Auto V,
https://yorkspace.library.yorku.ca/xmlui/handle/10315/37454
https://store.steampowered.com/agecheck/app/271590/
1979 Revolution: Black Friday - https://www.gamesforchange.org/game/1979-revolution-black-friday/
Serious games - https://www.game-learn.com/what-is-a-serious-game/
Is augmented reality (AR) the next level of gaming?, a report by Ericsson - https://www.ericsson.com/en/reports-and-papers/consumerlab/reports/ready-steady-game
Understanding the Pokemon GO phenomenon, Jessica Webb, https://blinkux.com/ideas/understanding-pokemon-go-phenomenon
The Guardian - Urban gamification: can Pokémon Go transform our public spaces?, Francesca Perry - https://www.theguardian.com/cities/2016/jul/22/urban-gamification-pokemon-go-transform-public-spaces
3 AR Ganes to Try During Pandemic, Ryan Anderson - https://arpost.co/2020/05/07/3-ar-games-try-during-pandemic/
Spinning and Winning: How Peloton is revolutionizing fitness, technology, and everything in between , Charlotte Alumni, Digital Initiative - https://digital.hbs.edu/platform-rctom/submission/spinning-and-winning-how-peloton-is-revolutionizing-fitness-technology-and-everything-in-between/
Peloton - incentivizing exercise
Dear White People - https://www.imdb.com/title/tt5707802/
Artificial Intelligence in Education - 5 Main Roles Of Artificial Intelligence In Education , by Lisa Plitnichenko, eLearning Industry - https://elearningindustry.com/5-main-roles-artificial-intelligence-in-education
In this episode I speak with PHD and high school educator Paul Darvasi about game-based-education, how augmented can be used to animate urban spaces for learning and the role of artificial intelligence in revolutionizing metrics for evaluating student success.
EPISODE NOTES:
On Blind Protocol - DowDown the Rabbit Hole: How To Turn Your Class into an Alternate Reality Game, By Paul Darvasi
http://www.ludiclearning.org/2015/08/19/down-the-rabbit-hole-how-to-turn-your-class-into-an-alternate-reality-game/
The Ward Game
http://www.ludiclearning.org/
Ratched show IMDB listing https://www.imdb.com/title/tt7423538/
Netflix Link - https://www.netflix.com/ca/title/80213445
Gone Home (video game about coming home and clues)
https://store.steampowered.com/app/232430/Gone_Home/
https://en.wikipedia.org/wiki/Gone_Home
What Remains of Edith Finch
https://store.steampowered.com/app/501300/What_Remains_of_Edith_Finch/
Her Story
https://store.steampowered.com/app/368370/Her_Story/
Grand Theft Auto V - https://en.wikipedia.org/wiki/Grand_Theft_Auto_V
Paul’s Doctorate paper - Under the Hood: An (Auto) Ethnographic Study of How White Adolescent Males Critically Engage with Race in Grand Theft Auto V,
https://yorkspace.library.yorku.ca/xmlui/handle/10315/37454
https://store.steampowered.com/agecheck/app/271590/
1979 Revolution: Black Friday - https://www.gamesforchange.org/game/1979-revolution-black-friday/
Serious games - https://www.game-learn.com/what-is-a-serious-game/
Is augmented reality (AR) the next level of gaming?, a report by Ericsson - https://www.ericsson.com/en/reports-and-papers/consumerlab/reports/ready-steady-game
Understanding the Pokemon GO phenomenon, Jessica Webb, https://blinkux.com/ideas/understanding-pokemon-go-phenomenon
The Guardian - Urban gamification: can Pokémon Go transform our public spaces?, Francesca Perry - https://www.theguardian.com/cities/2016/jul/22/urban-gamification-pokemon-go-transform-public-spaces
3 AR Ganes to Try During Pandemic, Ryan Anderson - https://arpost.co/2020/05/07/3-ar-games-try-during-pandemic/
Spinning and Winning: How Peloton is revolutionizing fitness, technology, and everything in between , Charlotte Alumni, Digital Initiative - https://digital.hbs.edu/platform-rctom/submission/spinning-and-winning-how-peloton-is-revolutionizing-fitness-technology-and-everything-in-between/
Peloton - incentivizing exercise
Dear White People - https://www.imdb.com/title/tt5707802/
Artificial Intelligence in Education - 5 Main Roles Of Artificial Intelligence In Education , by Lisa Plitnichenko, eLearning Industry - https://elearningindustry.com/5-main-roles-artificial-intelligence-in-education