
Sign up to save your podcasts
Or


In episode 126 of Game Design Unboxed, we chat with John D. Clair about his journey from gamifying mazes to becoming a full-time tabletop designer. He shares how setting clear goals, focusing only on games he is excited about, and reworking mechanics from games that inspire him shaped his design approach.
John shares how he reimagines mechanics from games he loves, making luck-based designs more dynamic by eliminating “nothing” turns, working with publishers—specifically creative control—rulebook FAQs, data from digital platforms like Board Game Arena, designer inspiration cycles, second editions, and the definition of a true 2v2 game.
John D. Clair – Guest
Danielle Reynolds – Host
By Know Direction Network4.5
7878 ratings
In episode 126 of Game Design Unboxed, we chat with John D. Clair about his journey from gamifying mazes to becoming a full-time tabletop designer. He shares how setting clear goals, focusing only on games he is excited about, and reworking mechanics from games that inspire him shaped his design approach.
John shares how he reimagines mechanics from games he loves, making luck-based designs more dynamic by eliminating “nothing” turns, working with publishers—specifically creative control—rulebook FAQs, data from digital platforms like Board Game Arena, designer inspiration cycles, second editions, and the definition of a true 2v2 game.
John D. Clair – Guest
Danielle Reynolds – Host

91,297 Listeners

78,688 Listeners

26,600 Listeners

26,242 Listeners

14,681 Listeners

3,226 Listeners

4,692 Listeners

245 Listeners

10,636 Listeners

149 Listeners

111 Listeners

81 Listeners