
Sign up to save your podcasts
Or
In episode 85 of Game Design Unboxed: Inspiration to Publication we talk with Jim Fitzpatrick about his game Mission to Planet Hexx. Inspired by a love of SyFy he designed a hex tile game about exploring space with different abilities triggered by moving your ship around the tiles. He learned through playtesting how to create thematic ties between the flavor text and mechanics of the tiles as well as how to refine his design.
Jim Fitzpatrick – Guest
Danielle Reynolds – Host
4.5
7878 ratings
In episode 85 of Game Design Unboxed: Inspiration to Publication we talk with Jim Fitzpatrick about his game Mission to Planet Hexx. Inspired by a love of SyFy he designed a hex tile game about exploring space with different abilities triggered by moving your ship around the tiles. He learned through playtesting how to create thematic ties between the flavor text and mechanics of the tiles as well as how to refine his design.
Jim Fitzpatrick – Guest
Danielle Reynolds – Host
14,191 Listeners
90,802 Listeners
77,665 Listeners
3,159 Listeners
26,147 Listeners
26,428 Listeners
4,513 Listeners
243 Listeners
143 Listeners
10,483 Listeners
106 Listeners
75 Listeners