
Sign up to save your podcasts
Or


In episode 94 of Game Design Unboxed: Inspiration to Publication we talk with Phil Gross about his design ContraBanter, a Word-Smuggling game where you’ll work as a team to sneak secret words into a conversation! Phil talks about his design breakthroughs in the game like making the players work on teams versus fully competitive. And how there seems to be something in the Syracuse water as he’s worked to design around some impressive designers such as Alan Moon.
Phil Gross – Guest
Danielle Reynolds – Host
By Know Direction Network4.5
7878 ratings
In episode 94 of Game Design Unboxed: Inspiration to Publication we talk with Phil Gross about his design ContraBanter, a Word-Smuggling game where you’ll work as a team to sneak secret words into a conversation! Phil talks about his design breakthroughs in the game like making the players work on teams versus fully competitive. And how there seems to be something in the Syracuse water as he’s worked to design around some impressive designers such as Alan Moon.
Phil Gross – Guest
Danielle Reynolds – Host

91,297 Listeners

78,688 Listeners

26,600 Listeners

26,242 Listeners

14,681 Listeners

3,226 Listeners

4,692 Listeners

245 Listeners

10,636 Listeners

149 Listeners

111 Listeners

81 Listeners