
Sign up to save your podcasts
Or


In episode 99 of Game Design Unboxed: Inspiration to Publication we talk with Dan Cassar about his design Arboretum. Dan talks about how you’re building paths of trees while balancing the colors remaining in your hand in order to score. Using the layout of the final path of cards gave the feeling of an arboretum. We talk about themes and how they can add to a design. Plus, the comparisons between his first and second editions of the game
Dan Cassar – Guest
Danielle Reynolds – Host
By Know Direction Network4.5
7878 ratings
In episode 99 of Game Design Unboxed: Inspiration to Publication we talk with Dan Cassar about his design Arboretum. Dan talks about how you’re building paths of trees while balancing the colors remaining in your hand in order to score. Using the layout of the final path of cards gave the feeling of an arboretum. We talk about themes and how they can add to a design. Plus, the comparisons between his first and second editions of the game
Dan Cassar – Guest
Danielle Reynolds – Host

91,297 Listeners

78,688 Listeners

26,600 Listeners

26,242 Listeners

14,681 Listeners

3,226 Listeners

4,692 Listeners

245 Listeners

10,636 Listeners

149 Listeners

111 Listeners

81 Listeners