Game Dev Story

Game Dev Story: Quentin De Beukelaer, Decarnation


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Quentin De Beukelaer has gone from designing major games with Ubisoft to creating his own pixel horror scape, blending the styles of David Lynch & Satoshi Kon, with original music scored by Akira Yamaoka. Quentin joins the show to discuss his path to game development, the difference between developing massive franchises and more personal indie projects, and the Game Dev Story for his studio Atelier QDB's new narrative horror game, Decarnation.

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Game Dev StoryBy The Twin Geeks