Game Dev’s Quest – Awesome! Internet Radio

GAME DEV’S QUEST e101: OBSERVE THE OBSERVABLE


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This is the second episode in our Design Pattern of the Week series, where Taylor discusses the Observer pattern and the C# implementation of this using Events and Delegates.
Resources used:
Head First Design Patterns
Theoritical Video – Christopher Okhravi
Practical Video – Derek Banas
Game Programming Patterns
Simple Dotnet Observer Pattern example
In-Depth Dotnet Observer Pattern
RBWhitaker – Delegates
RBWhitaker – Events
Taylor’s Code:
Own implementation
Dotnet implementation
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