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**I apparently was so inebriated with my verbal discharge and everyone else's DLSS5, I didn't even mention github projects AMD NR project by 3zwr1 which I mentioned in the last episode, or danielblnc's DLSS-NR-on-AMD which is what initially got me into the deep dive search to see if DLSS5 was doing some amazing things. But the 7900XT falls in that tolerable walking simulator zone, I wish these wizards the utmost success and recognition. I also saw someone else's project of reverse engineering DLSS3.8 to run natively on AMD GPUs, definitely keep an eye out Team Red.
Not going to spoil the rant, but I talk about 3 points as some forethought on steering the future fundamental acceptance of DLSS5 and generative AI in gaming. This was obviously recorded before I saw bloomberg's breaking news that Epic Games is making a Marvel AND Star Wars character shooter where all developers have been instructed to stop manually making any further code for the game and must be vibe coded, oh my bad, "generated with full AI workflows". I keep wondering how these people pay so much money to use these IPs just to throw it all in the garbage. Trying to comprehend it just gave me a stroke. Please preserve my neanderthal brain for science to study.
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I went in looking for an update to the base game to fix some of its shortcomings, and I would say it did an alright job addressing them. I am still bumbling from question mark to question mark, listening to every de-du-dah-daldahdele-du-de-dee-da-de battle theme burned into my brain, and refusing to just advance the main story when there is a box with some gloves hidden in the corner of some out of the way grotto.
I think there is enough perpetual hype in the perpetual hype machine to tell you a good game with a great visual overhaul, makes most backlogs tremble. I heard more than a few content creators laugh saying "well, it makes me want to play the game for a #th time!" and to that I can safely say I still think it is a flawed but good game.
Looking forward to the DLC.
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Here are a few games that I felt better including as a compilation episodes than standalones. Marvel Tokon does feel quite promising aside from the "can't be played offline", those essential servers for sandbox practice mode...
Happy Summer Gaming everyone.
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**Just a quick note, this was recorded on the weekend and as of July 6, it has apparently been more explained what is happening to the microsoft owned studios and more than a few are remaining active or buying back their studio so ignore any conflicting info from the speaking jerk**
Forza always seems to fill a void of more arcade-y but car enjoyer racing games in my heart that The Crew once occupied. You can get as sim racer as you'd like with their driving assist options and ad-hoc driver difficulty but I always surrender to the zany modes eventually. Though, I feel it does separate the casual players from the truly devoted, being just over a month old and expecting drivers to be max rank and gold wrist banded.
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From the publisher's feed
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