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This episode’s guest is Michelle Choi, a Principal UI/UX Designer at PlayStation in the Creative Arts department, where she designs game interfaces for PlayStation Studios and partners. Most recently, she worked on the newly announced Marvel Tokon: Fighting Souls.
We talk about transitioning from print & ecommerce design into game UX, being emotionally invested (or not) in your work, and using game jams to hone your craft.
This episode was recorded on October 1, 2025.
Music by Abstraction.
By lozengeThis episode’s guest is Michelle Choi, a Principal UI/UX Designer at PlayStation in the Creative Arts department, where she designs game interfaces for PlayStation Studios and partners. Most recently, she worked on the newly announced Marvel Tokon: Fighting Souls.
We talk about transitioning from print & ecommerce design into game UX, being emotionally invested (or not) in your work, and using game jams to hone your craft.
This episode was recorded on October 1, 2025.
Music by Abstraction.