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Martin Hébert, a professor of anthropology, joins Lex to talk about how anthropology can help us create more realistic and more interesting cultures and worlds for our RPGs. They discuss some of the most common mistakes made by worldbuilders, and they tell you how you can avoid making those mistakes yourself.
By Lex Starwalker4.5
7777 ratings
Martin Hébert, a professor of anthropology, joins Lex to talk about how anthropology can help us create more realistic and more interesting cultures and worlds for our RPGs. They discuss some of the most common mistakes made by worldbuilders, and they tell you how you can avoid making those mistakes yourself.