Like Whatever

Game Over


Listen Later

The glow of a cabinet screen. The clack of a trackball. The thrum of a Skee-Ball lane in the back of a noisy boardwalk hall. We go all-in on arcade culture—where it started, why it exploded, and how those simple, perfect loops still hook us decades later.

We trace the timeline from penny arcades and pinball to Atari’s first experiments, then the breakout hits that defined a generation: Space Invaders, Asteroids, Pac-Man, Centipede, Donkey Kong, and Dragon’s Lair. You’ll hear how Skee-Ball went from a stubborn invention to an Atlantic City sensation, why Pac-Man rewrote the rules on who played, and how Donna Bailey’s Centipede used a trackball and sound design to create a new kind of flow. We share the boardwalk stories, mall memories, and the little anxiety spikes that came with those accelerating beeps and bossy timers.

Then we pivot to the competitive heartbeat that kept arcades alive into the 90s: Street Fighter II’s six-button mastery, rivalries, and the rise of head-to-head skill. We spotlight Eugene Jarvis—Defender, Robotron 2084, and Cruis’n—and the design choices that made arcades feel fast, fair, and endlessly replayable. Finally, we unpack the decline: consoles, online play, and the fall of malls. But there’s a comeback story too—barcades, family entertainment centers, and retro cabinets that thrive on nostalgia, tactile controls, and social play.

If you love game history, boardwalk lore, or just the pure joy of a clean Skee-Ball arc, this one’s for you. Hit play, share your high score cabinet, and tell us: which game still gets your quarters? Subscribe, rate, and leave a review to help more Gen X and retro gaming fans find the show.

Send us an email

Support the show

#genx #80s #90s https://youtube.com/@likewhateverpod?si=ChGIAEDqb7H2AN0J

https://www.tiktok.com/@likewhateverpod?_t=ZT-8v3hQFb73Wg&_r=1


...more
View all episodesView all episodes
Download on the App Store

Like WhateverBy Heather Jolley and Nicole Barr