
Sign up to save your podcasts
Or


Luke is officially missing in action on a mysterious side hustle, leaving Matt and Tash to seize the studio! With Luke out of the room, the duo breaks the ultimate rule and finally dives into what they've actually been playing lately—from tax-evading turnips to tactical SWAT breachers. Then, they clash over a big question: are we living in gaming's true "Golden Age," or is the indie boom built on the back of unpaid overtime, low-balled salaries, and pizza-bribe culture?
The CastEpisode 017: Lion Lifts, Emo Road Trips & The Creamy Vein of Gold
🦁 Tash Lifts a Lion & Luke Goes Missing. Tash recaps her 4th-place finish at the Powerlifting World Championships, witnessing a master lifter deadlift 200.5 kg (roughly the weight of a fully grown adult male lion). Plus, with Luke MIA, Matt and Tash break format to talk games.
🎮 What Are We Playing? (The "One and Done" Special).
🏆 The Golden Age Debate: Masterpieces vs. Corporate Rot. Is modern gaming in its golden era? Matt argues that beneath the crusty surface of AAA layoffs, there is an unprecedented "creamy vein of gold" powered by passionate indie creators and barrier-breaking tools. Tash pushes back with the harsh reality from the trenches: indie funding droughts, post-COVID salary cuts, mandatory return-to-office mandates, and studios still trying to pay developers in overtime pizza.
💡 Key Takeaways:
🎙️ Sound Bites:
A short trailer for the upcoming Episode "Is This the Golden Age of Gaming?" - stay tuned for more!
Tash returns from competition with shiny medals around her neck to join Matt and Luke for a deep dive into the serious side of gaming. From surgeons honing laparoscopic precision through video games to how game producers manage the "Zoom Lens"—balancing 30,000-foot strategic roadmaps with microscopic Jira weeds. Plus, Tash reveals her secret brain-cake baking past, and Matt defends his undefeated True or False streak.
The CastEpisode 015: Management Track for You, My Boy
🎮 Hot Topic: Gaming Outside of Games (The Serious Business of Play).
Do video games actually save lives? We explore the data behind laparoscopic surgeons using simulation tools and first-person shooters to slash surgical error rates. We dive into tactile haptics, why gamers possess innate reaction advantages, and take a trip down memory lane—from 19th-century tabletop war games and the 1920s pneumatic Link flight trainer to police de-escalation VR.
🎯 Production Masterclass: The Zoom Lens (Macro vs. Micro). As a producer, how do you prevent yourself from drowning in daily bug tickets without losing sight of your 6-month release roadmap? We discuss the "Zoom Lens" mentality, Matt introduces the Flight Levels framework for cross-company alignment, and the team breaks down how to use Game Pillars to settle creative disputes and solve problems through subtraction rather than feature bloat.
🎲 True or False (The God Edition): Can Luke and Tash finally de-throne Matt? With descriptions featuring dialogue-sucking puppets (GREAT GOD GROVE), apocalyptic Dark Elder Gods (Shadows of Forbidden Gods), and deity simulators, the team tries to sniff out the ever-elusive Pig at the Disco.
💡 Key Takeaways:
🎙️ Sound Bites:
A Trailer for the upcoming episode... we're going to be taking all about serious gaming and simulations used outside of the games industry.
Tash is off "bodybuilding" (lifting heavy weights and grunting), leaving Matt and Luke to talk about the absolute state of game dev finance. Why are we celebrating a record-breaking $200B year while mourning tens of thousands of redundancies? We follow the money from first principles.
The CastEpisode 014: Putting the Fun in Funding
The $200 Billion Paradox. In this episode, the duo addresses the financial disconnect in modern game development. Global consumer spending has breached historical records, yet the industry is clawing through layoffs, cancellations, and restructures.
🤯 Hot Topic: The AAA Sustainability Crisis. We dissect why massive budgets (upwards of $300M + marketing) and 8-year development cycles are killing first-party studios. We look at the $500M Concord tragedy, discuss how digital storefronts destroyed the predictable "Madrid and Milan" sales pipelines, and analyze why "Triple-I" titles (under $30, finishable, highly polished, like Hades) are the future of sustainable gaming.
📢 The Naming Pivot: We take customer feedback seriously! After a LinkedIn user noted our titles were too confusing, we try to balance discoverability with our signature nonsense. Welcome to a slightly more readable era of Games Prod Pod.
💡 Key Takeaways:
🎙️ Sound Bites:
⏰ Chapters:
A Trailer for the upcoming episode: Putting the 'Fun' in Funding
There's a crisis happening. We're all feeling it.
Before we step away for a quick summer break, Tash and Luke crash Matt's solo studio session to review the absolute madness of our first 14 episodes. From Matt's "Pig at the Disco" addiction to Luke's legendary excuses for being late, we look at the numbers behind Games Prod Pod.
The CastSummer Break Special: Mid-Season Stat Attack!
☀️ We're Taking a Short Summer Break! Following our latest release (LinkedIn is Not a Dating Site), the trio is taking a few weeks off in August to recharge, mix cement, and lift heavy weights. We’ll be back in about a month with brand-new episodes, masterclasses, and hot topics!
📊 The Mid-Season Stats Breakdown:
🎮 Huge Announcement: A real indie game studio reached out to feature their upcoming game on the show! Matt is keeping it under wraps to surprise Tash and Luke in an upcoming True or Flase when we return.
💡 Key Takeaways:
🎙️ Sound Bites:
⏰ Chapters:
Before we step away for a quick summer break, Tash and Luke crash Matt's solo studio session to review the absolute madness of our first 14 episodes.
From Matt's "Pig at the Disco" addiction to Luke's legendary excuses for being late, we look at the numbers behind Games Prod Pod.
The CastSummer Break Special: Mid-Season Stat Attack!
☀️ We're Taking a Short Summer Break! Following our latest release (LinkedIn is Not a Dating Site), the trio is taking a few weeks off in August to recharge, mix cement, and lift heavy weights. We’ll be back in about a month with brand-new episodes, masterclasses, and hot topics!
📊 The Mid-Season Stats Breakdown:
🎮 Huge Announcement: A real indie game studio reached out to feature their upcoming game on the show! Matt is keeping it under wraps to surprise Tash and Luke in an upcoming True or Flase when we return.
💡 Key Takeaways:
🎙️ Sound Bites:
⏰ Chapters:
Luke is absent this week, leaving Tash and Matt to get into a heavy-hitting but critical reality: misogyny and predatory behavior in professional spaces. From Tash's viral LinkedIn call-out post to her podium-placing triumph at the European Powerlifting Championships, we are drawing a hard line in the sand.
The CastEpisode 013: LinkedIn is Not a Dating Site
🏆 European Championships & Monk Mode. We kick things off with some massive news: Tash competed in Limerick, Ireland, finishing in the top three of her category with a colossal 340 kg total. We discuss the intense discipline of "monk mode" as she preps for British Nationals and the World Championships.
🤯 Hot Topic: Misogyny and Professional Boundaries. Tash shares the creepy message that sparked her viral LinkedIn post:
"a beautiful lady in my home city into games..." We dissect why treating professional networking sites like dating apps is not "harmless friendliness," but rather a toxic, predatory behavior that makes women hesitant to engage in professional networks.
🛡️ The Backlash & Allyship. We address the enablers in the comments who told Tash to "silently block" rather than "humiliate" the sender. Matt and Tash discuss why public accountability is necessary, why "it happens to men too" is a false equivalency, and how male allies can actively support safe, respectful spaces.
💡 Key Takeaways:
🎙️ Sound Bites:
⏰ Chapters:
Trailer for the upcoming Episode: LinkedIn is Not a Dating Site.
Manners - Professional or otherwise - cost nothing.
Don't harass people on LinkedIn.
Don't assume what you're saying is 'nice' or a 'compliment'.
Head to one of the myriad actual dating apps or sites out there instead.
From the publisher's feed
Tash, Luke, and Matt are here to talk all things Games Production.
What is Production really, what are the common pitfalls, and what's new in Production Land? Join us as we dive…