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Game UI, impostor syndrome, and good collaboration


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This episode’s guest is Allison Hao, a UI artist at ⁠31st Union⁠ working on ⁠Project Ethos⁠, an upcoming third-person roguelike hero shooter. Prior to that, she worked on VALORANT with Riot Games.

We talk about finding our voice at work as zoomers, how we got into the industry, and our goal to beat impostor syndrome by the time we turn 70.

Music by Abstraction.


Topics

What does being a UI artist mean? Do you prefer UI artist or UI designer?

What do you enjoy the most about your work?

Pitching ideas to stakeholders in smaller and bigger companies

How did you get into the industry?

Experience coming into the industry as a newer grad and impostor syndrome

What does your collaboration process with other disciplines look like?

How have you changed since you’ve joined the industry?

IC vs manager path

Qualities of the best people we’ve worked with

Using AI

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