WIRED's Game|Life Podcast

Game|Life Podcast: It’s Finally Safe for Everybody’s Gone to the Rapture Spoilers


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What was going on in Everybody’s Gone to the Rapture, the PlayStation 4 game by The Chinese Room released last year? I had a lot of thoughts about the message that this game was trying to convey, but I held a lot of them back at the time of its release for fear of “spoilers.”

 
Well, the statute of limitations on that is quite up, and more to the point, I haven’t been able to find other analyses of the game that get at what I was taking away from it. Everybody’s Gone to the Rapture tackles one of the great questions of human existence—coming to terms with the inevitability of death—and gives us a metaphor to help us think about it. It can be a profound experience, aided by one of the greatest (and most impactful, in terms of its literary connection to the game’s message) original musical scores in recent memory.
 
On this episode of the Game|Life podcast, Jake Muncy and TIME’s Matt Peckham join in for a no-holds barred pull-apart of Rapture. But first, we do some relatively spoiler-free Firewatch discussion.

The post Game|Life Podcast: It's Finally Safe for Everybody's Gone to the Rapture Spoilers appeared first on WIRED.
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WIRED's Game|Life PodcastBy Chris Kohler

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