Web Usability, Software User Experience, and Social Media: by Michel Ann Sharritt, VP of Situated Research

Gamer Psychology - Designing Hit Video Games


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Topics include: Differentiating Quality Assurance (QA) from usability research; Problems with starting usability research at the end of the development life cycle; Modeling gamer psychology and gamer challenges; Designing engagement to motivate players through goals and failures; Problems with standard usability tests such as the RITE method.
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Web Usability, Software User Experience, and Social Media: by Michel Ann Sharritt, VP of Situated ResearchBy Michel Ann Sharritt, VP of Situated Research