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Tasha ran a few games of the new-ish silent RPG: Alice is Missing. I got to play in one of those sessions, and we got together to discuss the game afterwards.
We're back! Tasha and I talk about playing online, and the concept of community gaming clubs. We touch on Paid GMing as well.
We talk about Powered by the Apocalypse, using props and music in your games, and mandrill butts
Please check out HDK's albumns, available on Soundcloud
We have a meandering conversation about Racial representation, cultural representation, and Blue Apron commercials.
I got the opportunity to speak with Grant Howitt, who is one of the designers for Spire, a game I'm enamored with. We talk about his various projects, game design philosophy, and how he started his indie publishing company. Oh, and gaming pubs.
Featured outro music - Forsaken, by Myuu (available on Soundcloud)
Corrin and Tasha discuss gaming (and anime) conventions; what they're like, and why you should go to one.
Intro and Outro music is Box Jump by Abstraction obtained through the Bundle for Racial Justice and Equality
We discuss the Alice is Missing RPG, the pirating of the Wizards RPG, how we've been gaming recently, and the idea of running games in settings we love, that don't have a licenced RPG.
Corrin is on his own this week, so he decided to do an overview of Spire - The City Must Fall, a game about a Drow resistance movement.
Corrin, Ralph, and Tasha answer some icebreaker questions to get comfortable talking to the mic.
The podcast currently has 9 episodes available.