Games of Note

Games of Note: #4 - Dear Esther (2012)


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Games of Note: #4 - Dear Esther (2012)

In this episode, we dive into Dear Esther, the pioneering 2008 Half-Life 2 mod turned 2012 standalone title, often hailed as the first “walking simulator.” Forgoing combat, puzzles, and win-loss mechanics, it invites players on a solitary, poetic stroll across a mist-shrouded Hebridean island, exploring themes of loss and bereavement.


We discuss its roots in thechineseroom’s early research mods, unpack the debates over its legitimacy as a “game,” and celebrate how its success reshaped the indie scene and proved games could be profound, emotionally driven art.


Show Notes

  • Antlion Soccer (Source/Half-Life 2) - a football mod but instead of a ball you use the gravity gun from Half-Life 2 to push the Antlion enemies into a goal: Link
  • Korsakovia (Source/Half-Life 2) - a survival horror with a similar approach as Dear Esther with ambiguous story telling: Link 
  • Conscientious Objector (idTech4/ DOOM3) - a DOOM3 mod of the opening levels but your shotgun bullets are replaced with rubber bullets due to it being cheaper for the UAC: Link
  • Dr Pinchbek paper on this mod called ‘Conscientious Objector: Pacifism, Politics and Abusing the Player in Doom 3’: Link
  • PCGamer interview with Dr Pinchbek: Link
  • Dr Pinchbek summary of the project from his blog: Link


About Games of Note

Games of Note is a video game podcast hosted by game designer Will Luton & biz dev consultant Wayne Emanuel, where we discuss not if a game is good or bad, but the impact it had on the culture and business of video games.


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