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On this episode of Chaos and Conviviality, Dip details GamerGate 1.0, and 2.0 and discusses the the linkages between "core gamer" culture and fascism. Dip shares some suggestions on how to combat right-wing influence in gaming through a four-point framework: build, fight, empower, and inspire. This framework, paired with values that see the importance in ending domination, oppression, and other forms of social hierarchy, have the chance to both create better art and steward better communities around that art.
See time stamps below:
10:00: GamerGate 1.0 and 2.0
29:25: Getting past "nostalgia" in gaming
45:10: A framework to move gaming forward
Highlighted show notes (for full references/links, see the podcast webpage):
By Chaos and ConvivialityOn this episode of Chaos and Conviviality, Dip details GamerGate 1.0, and 2.0 and discusses the the linkages between "core gamer" culture and fascism. Dip shares some suggestions on how to combat right-wing influence in gaming through a four-point framework: build, fight, empower, and inspire. This framework, paired with values that see the importance in ending domination, oppression, and other forms of social hierarchy, have the chance to both create better art and steward better communities around that art.
See time stamps below:
10:00: GamerGate 1.0 and 2.0
29:25: Getting past "nostalgia" in gaming
45:10: A framework to move gaming forward
Highlighted show notes (for full references/links, see the podcast webpage):