After a rough quarter at school, the HTBYKABG duo is back at it this Holiday season! In "Getting a Clue," An ostensibly simple game, Clue has much more to offer than meets the eye. Dan and John run through how to optimize your information processing with the Sherlock Sheet, as well as some more dastardly tactics to mislead, block, and even teleport your opponents. These principles will get you closer to dominating the deductive domain that is Clue!
Sources:
Rulebook - https://www.fgbradleys.com/rules/Clue.pdf
How not to play - https://boardgamegeek.com/thread/149708/day-i-murdered-clue-why-ill-never-play-again
How TO play - https://www.boardgamegeek.com/thread/19573