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You saw the movie, or the show, or read the book, or got sucked in by the cover art...and you now have a shiny new game that you really want your players to try. How do you get them to willingly do so, if they are predisposed to sticking with a safe known? Herein we discuss the challenges and possible solutions to this common problem for GMs.
And join our Discord!
By FluffNCrunch5
1111 ratings
You saw the movie, or the show, or read the book, or got sucked in by the cover art...and you now have a shiny new game that you really want your players to try. How do you get them to willingly do so, if they are predisposed to sticking with a safe known? Herein we discuss the challenges and possible solutions to this common problem for GMs.
And join our Discord!

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