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We've all experienced it- trying to teach a board game to a friend or parent utterly unfamiliar with the gaming world and getting nowhere. This week Damon discusses game literacy and how we can design and teach games differently to reduce the stress of learning and get closer to the coveted "let's just play."
By Damon Stea, Sarah Winters, and Cassandra Chowdhury4.9
88 ratings
We've all experienced it- trying to teach a board game to a friend or parent utterly unfamiliar with the gaming world and getting nowhere. This week Damon discusses game literacy and how we can design and teach games differently to reduce the stress of learning and get closer to the coveted "let's just play."