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In Episode 31 of Ghosts of Saltmarsh, the crew of the Lex Talionis have weighed anchor and sailed for Monmurg, seat of the infamous Sea Princes, in search of proof that the insidious Scarlet Brotherhood have set up a stronghold there—on behalf of a benefactor that they’re not sure they even trust.
Ghosts of Saltmarsh is an adventure module written for D&D 5th edition, published by Wizards of the Coast, LLC.
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In Episode 31 of Ghosts of Saltmarsh, the crew of the Lex Talionis have weighed anchor and sailed for Monmurg, seat of the infamous Sea Princes, in search of proof that the insidious Scarlet Brotherhood have set up a stronghold there—on behalf of a benefactor that they’re not sure they even trust.
Ghosts of Saltmarsh is an adventure module written for D&D 5th edition, published by Wizards of the Coast, LLC.