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Despite taking a deep dive into the four main 'arcs' of Neon Genesis Evangelion (1995), there are still many more elements to analyse! One key part of the anime I haven't discussed in detail is the approach of the director, Hideaki Anno. In this episode, I discuss my highlights & key takeaways from Anno's June 1996 Newtype Interview. I talk about the contradictions that exist at the very start of the anime, flexibility in representing characters, how Evangelion mimics human behavior & more.
Special Thanks to Gwern & co. for allowing me to use this translation of the interview:
Follow me on Twitter @GetInTheMecha for updates on the show!
Visit getinthemecha.home.blog to check the relevant links / show notes / further information for the podcast.
Questions, corrections, complaints: [email protected]
MUSIC IN THIS PRODUCTION:
Difference by chasersgaming
8Bit Title Screen by Joth
Mandatory Overtime by Joth
5
77 ratings
Despite taking a deep dive into the four main 'arcs' of Neon Genesis Evangelion (1995), there are still many more elements to analyse! One key part of the anime I haven't discussed in detail is the approach of the director, Hideaki Anno. In this episode, I discuss my highlights & key takeaways from Anno's June 1996 Newtype Interview. I talk about the contradictions that exist at the very start of the anime, flexibility in representing characters, how Evangelion mimics human behavior & more.
Special Thanks to Gwern & co. for allowing me to use this translation of the interview:
Follow me on Twitter @GetInTheMecha for updates on the show!
Visit getinthemecha.home.blog to check the relevant links / show notes / further information for the podcast.
Questions, corrections, complaints: [email protected]
MUSIC IN THIS PRODUCTION:
Difference by chasersgaming
8Bit Title Screen by Joth
Mandatory Overtime by Joth