
Sign up to save your podcasts
Or


The episode lists numerous job titles within a company, such as Associate Principal Graphics Programmer and Director of Human Resources, offering a glimpse into the various roles required for game development. It then presents a detailed description of the Director of Human Resources position, outlining their core responsibilities like partnering with leadership, advising on employee relations, managing risk, and leading annual initiatives such as performance and compensation reviews. Furthermore, the qualifications section details the required experience and skills for this HR leadership role, emphasizing a minimum of ten years in HR with at least five years in a leadership capacity, alongside expertise in employment law and strategic HR planning. The text concludes with a final list of additional diverse job titles, reinforcing the wide array of positions needed for game creation.
By Chad TaitThe episode lists numerous job titles within a company, such as Associate Principal Graphics Programmer and Director of Human Resources, offering a glimpse into the various roles required for game development. It then presents a detailed description of the Director of Human Resources position, outlining their core responsibilities like partnering with leadership, advising on employee relations, managing risk, and leading annual initiatives such as performance and compensation reviews. Furthermore, the qualifications section details the required experience and skills for this HR leadership role, emphasizing a minimum of ten years in HR with at least five years in a leadership capacity, alongside expertise in employment law and strategic HR planning. The text concludes with a final list of additional diverse job titles, reinforcing the wide array of positions needed for game creation.