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This episode provides a detailed look into the variety of roles within a game development company. It outlines job titles ranging from senior leadership like Vice Presidents and Directors across various departments such as Technology, Art, and Production, to specialized roles like Lead SRE Operations Engineer and Principal Physics Programmer. The text further describes specific responsibilities and qualifications for some positions, particularly within the Code and Performance Capture departments, illustrating the technical and collaborative nature of creating a large-scale game. Overall, the source serves as a comprehensive list of personnel and their functions within this creative and technical industry.
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By Glacier RoadThis episode provides a detailed look into the variety of roles within a game development company. It outlines job titles ranging from senior leadership like Vice Presidents and Directors across various departments such as Technology, Art, and Production, to specialized roles like Lead SRE Operations Engineer and Principal Physics Programmer. The text further describes specific responsibilities and qualifications for some positions, particularly within the Code and Performance Capture departments, illustrating the technical and collaborative nature of creating a large-scale game. Overall, the source serves as a comprehensive list of personnel and their functions within this creative and technical industry.
keepSave to notecopy_alldocsAdd noteaudio_magic_eraserAudio OverviewflowchartMind Map