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A D&D Campaign - Team 1 arrives at the ball where they are quick to investigate the party in order to discover the plot against one of the High Lords. It is a "Clue" hunt as time is running out. Do they have the charisma to pull off this defense without ruining the ball and letting the killers run free?
By William JohnsonA D&D Campaign - Team 1 arrives at the ball where they are quick to investigate the party in order to discover the plot against one of the High Lords. It is a "Clue" hunt as time is running out. Do they have the charisma to pull off this defense without ruining the ball and letting the killers run free?