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Graham McAllister is an organisational psychologist who's spent his career figuring out how teams in the games industry actually work. He founded Player Research, which worked on over 500 games before being acquired by Keywords Studios. I wanted to talk to him because he thinks deeply about how to bridge that gap between vision and execution, and I thought his perspective would be valuable for anyone building a creative or technical product with cross-functional teams.
By Andy RossGraham McAllister is an organisational psychologist who's spent his career figuring out how teams in the games industry actually work. He founded Player Research, which worked on over 500 games before being acquired by Keywords Studios. I wanted to talk to him because he thinks deeply about how to bridge that gap between vision and execution, and I thought his perspective would be valuable for anyone building a creative or technical product with cross-functional teams.