Graham Parkes is the Writer and Creative Director of Before Your Eyes, a game about the fleeting nature of life that garnered attention because of its eye-tracking technology and the integration of blinks into the narrative of the gameplay.
We talk to Graham about trying to capture the fleeting nature of life in a video game. We also discuss how Graham felt he and his friends working on the project needed to grow up before they could tell the story they wanted to in the game. Plus, an OS classic: talking about our personal value outside of the art that we make.