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Gaz is joined by Unconventional GMs co-host Guy Milner to talk about great adventures, scenarios and other things for ttrpgs. There has been a lot of discourse recently about scenarios being the thing that defines a game or it's designers, so the lads romp through some old and new examples of what is a good (or suboptimal) adventure. Drop a line with your favourites!
4.4
88 ratings
Gaz is joined by Unconventional GMs co-host Guy Milner to talk about great adventures, scenarios and other things for ttrpgs. There has been a lot of discourse recently about scenarios being the thing that defines a game or it's designers, so the lads romp through some old and new examples of what is a good (or suboptimal) adventure. Drop a line with your favourites!
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